package controller import "github.com/gin-gonic/gin" var LightRelation = new(lightRelationCtl) type lightRelationCtl struct{} func (c *lightRelationCtl) Detail(ctx *gin.Context) { } func (c *lightRelationCtl) List(ctx *gin.Context) { } func (c *lightRelationCtl) Remove(ctx *gin.Context) { } func (c *lightRelationCtl) RelationList(ctx *gin.Context) { } func (c *lightRelationCtl) Relation(ctx *gin.Context) { } func (c *lightRelationCtl) ChangeHandSwitch(ctx *gin.Context) { }