package controller import ( "github.com/gin-gonic/gin" ) // 抓拍单元管理对象 var CaptureUint = new(captureUintCtl) type captureUintCtl struct{} func (c *captureUintCtl) Detail(ctx *gin.Context) { } func (c *captureUintCtl) CaptureList(ctx *gin.Context) { } func (c *captureUintCtl) CaptureSubmit(ctx *gin.Context) { } func (c *captureUintCtl) PointList(ctx *gin.Context) { } func (c *captureUintCtl) PointSubmit(ctx *gin.Context) { } func (c *captureUintCtl) Remove(ctx *gin.Context) { } func (c *captureUintCtl) CaptureGetList(ctx *gin.Context) { } func (c *captureUintCtl) PointGetList(ctx *gin.Context) { }